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The Ditch Hotel Upgrades, Cash, Revives and Pushes

Cash, Revives and Pushes are the three currencies. Stamina, Money and Closet Hide are the three Cash lines, and each one tops out at level 10.

NameEffectMaxCostHow obtainedSources
StaminaSprint stamina10Gift Shop, paid with Cash
MoneyCash earned from knocks10Gift Shop, paid with Cash
Closet HideHiding in linen lockers10Gift Shop, paid with Cash
2X SpeedDoubles movement speed2992X Speed pass (created 2026-10-31)
2X StaminaDoubles sprint stamina2992X stamina pass (created 2026-10-31)
2X Closet HideMakes linen-locker hiding more forgiving3492X Closet Hide pass (created 2026-10-31)
2X MoneyDoubles Cash earned from knocking3992X Money pass (created 2026-10-31)
2X KnocksDoubles knocks4992X Knocks pass (created 2026-11-01)
V.I.PV.I.P pass; detailed benefit list not published in the product record149V.I.P pass (created 2026-10-31)
No Knock CooldownRemoves the cooldown between knocks499No Knock Cooldown pass (created 2026-11-06)
CashKnocking doors; code rewardsGift Shop upgrades; Knock Shop styles
RevivesCode rewardsContinue a run after being caught
PushesCode rewards

Blank cells mean the cited public sources do not state that field; no price, tier, or map assignment has been estimated.

The Ditch Hotel lobby
Official lobby image, saved 9 Nov 2026. The Gift Shop prices are not printed on this frame.
A run that spends stamina
Official chase image. Stamina is the upgrade the beginner notes tell you to buy early.

Cash

You earn Cash by knocking. Party Houses multiply that by five and send the whole party after you. TEST IN PROGRESS rooms at the school double it. Codes add lump sums on top. The Gift Shop spends Cash on Stamina, Money and Closet Hide. Money the upgrade and Cash the currency are different words for a reason: the upgrade increases what a knock pays, and Cash is what you hold.

Revives

Revives are the safety net. Four of the six broadly corroborated codes include at least one. The guides tell you not to burn them while you are still learning Easy. I agree with that priority, and I still do not have a published price for buying a Revive with Cash, so I am not printing one.

Pushes

Pushes are the third code reward. They show up on the longer lists more than on the original six. NEIGHBORHOOD pays a Push with no Revive. 2MVISITS, which only Roblox Den lists, pays three. Until a second list confirms that row, I would not plan a route around three Pushes.

Level 10 lines and Robux passes

Stamina, Money and Closet Hide each go to level 10 in the official description. The effect of a single level is described only in words: more sprint, more Cash from knocks, better locker hides. 2X Speed was listed at 299 Robux on a pass created 31 Oct 2026. Other 2X passes and the V.I.P pass are in the same table with the price the store showed. A pass is optional. The level 10 lines are the path that spends Cash you can earn.

FAQ

What is Cash for?

Cash is the run reward and the Gift Shop currency. Codes that list a Cash amount are adding to this pile. The per-level shop price is not published, so the cost column is blank.

What is a Revive?

A Revive brings you back after a catch. The beginner guides say to save them for Difficult and IMPOSSIBLE. A code such as DINGDONG lists one Revive alongside Cash.

What is a Push?

Pushes show up as a third reward on the longer code lists, including 1MVISITS and 2MVISITS. The public code lists name this reward; the current experience description does not explain its use.

Sources